Insert Delete GetRandom O(1)

Insert Delete GetRandom O(1)

dict+list Version - 80 ms

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import random
class RandomizedSet(object):
def __init__(self):
"""
Initialize your data structure here.
"""
self.data = []
self.idxs = {}
self.cnt = 0
def insert(self, val):
"""
Inserts a value to the set. Returns true if the set did not already contain the specified element.
:type val: int
:rtype: bool
"""
if val in self.idxs:
return False
else:
self.data.append(val)
self.idxs[val] = self.cnt
self.cnt += 1
return True
def remove(self, val):
"""
Removes a value from the set. Returns true if the set contained the specified element.
:type val: int
:rtype: bool
"""
if val in self.idxs:
idx, value = self.idxs[val], self.data[-1]
self.idxs[value], self.data[idx] = idx, value
self.data.pop()
self.idxs.pop(val, 0)
self.cnt -= 1
return True
else:
return False
def getRandom(self):
"""
Get a random element from the set.
:rtype: int
"""
return random.choice(self.data)
# Your RandomizedSet object will be instantiated and called as such:
# obj = RandomizedSet()
# param_1 = obj.insert(val)
# param_2 = obj.remove(val)
# param_3 = obj.getRandom()

leet code